Facebooks future targeting strategy

So who is surprised about this move, really? Wasn’t it obvious that at some point, Facebook will leverage their knowledge about their userbase? As it says in a Wall Street Journal article:

Social-networking Web site Facebook Inc. is quietly working on a new advertising system that would let marketers target users with ads based on the massive amounts of information people reveal on the site about themselves. Eventually, it hopes to refine the system to allow it to predict what products and services users might be interested in even before they have specifically mentioned an area.

Sofar, targeting was only possible in terms of age, gender and location. In the future, targeting variables can include anything that users enter, e.g. personal information, planned events, music preferences, and much more, especially if information from widgets is included…

This sounds much like the well-feared transparent consumer. But apparently, Facebook will at least not disclose any information to advertisers:

Facebook would use its technology to point the ads to the selected groups of people without exposing their personal information to the advertisers.

The only thing that strikes me is the fact, that the ads will be within the news feed area. Of course, that’s an area with lots of attention, but I doubt users will like that! But, according to that article, Facebook needs these iprovements, because people spend a lot of time on the site, but don’t click on the ads…

Bacn spreading like a mad virus

Sometimes things only need a name in order to spread around the globe like a mad virus on speed. This time, it’s bacn. Yes, like bacon, but only without the ‚O‘. And again yes: it’s derived from the same thought family as spam. If in doubt, visit the site that was put up specifically for this term.

The whole notion of bacn was coined during the podcamp in Pittsburgh, and is spreading since then.

For anyone not wanting to watch the above video: bacn is anything in your inbox that is not personal email, but it also isn’t unsolicited jung mail, aka spam.

It’s anything inbetween that you get as a notification but don’t need to read because once it notified you by simply sitting in your inbox, it’s done its job. No need to read the contents of the email. Examples are notifications from facebook, your own blog, flickr, or any other communities.

I like the way things need a name and all of a sudden the idea behind it can spread so much easier than before. It was the same with web 2.0. Everyone knew there was something out there that needed discussion, but noone could name it. Still noone can define exactly what web 2.0 is and what it isn’t. But at least everyone can talk about ‚it‘ now. And I guess that’s the same with bacn now. It won’t take long and we’ll find the first mainstream media headlines mentioning that word.

Facebook in numbers

Shel Isreal has asked Facebook about their numbers, since there seems to have been much speculation on the net:

  • Over 150,000 registrants daily. That’s 1 million a week since January.
  • 35 million users today. Of course that number will be off a million one week from today.
  • Half user are outside college. That number was zero in Sept. 2006.
  • 0ver 40 billion page views in May 2007
  • Average visitor stays 20 minutes
  • Most growth is among people over age 25.
  • 47,000 Facebook groups.
  • #1 photo sharing app on the web. 2.7 billion photos on site.
  • More than 2000 applications. The Top 10 are: Top Friends, Video, Graffiti, MyQuestions, iLike, FreeGifts, X Me, Superpoke!, Fortune Cookie & Horoscopes. The smallest of these has over 4.5 million users.

The figures were posted on the 14th of August, so with these growth rates, Facebook should have 36 to 37 million by now.

(via here)

Why it could make sense for Amazon to send users away with ads

Read/writeweb has an interesting observation. Apparently Amazon has started to place ads on their site that lead to products in shops on completely different sites. Some ads are contextual, others are not. And Alex asks, why on earth Amazon would do something like that, i.e. sending people out of their shop to go somewhere else?

Here are a few thoughts why it might make sense:

  1. People might remember that they found what they were looking for when visiting the amazon site. Sort of like Google whose tools are all more or less designed to send people away. AFTER they found what they were looking for.
  2. Amazon should know the parts of the site where they are loosing the most users anyway, simply because of natural drop out rates that always occur on sites. This way, they can at least earn some money with people who would never have purchased anything in the first place, too. Question is: would they also integrate the banners on pages with well-selling products?
  3. Learning about the click behaviour for products that amazon doesn’t list, is really clever (and paid for) market research into the gaps of their product offering.
  4. Who says, that margins of products sold are always better than advertising revenue. Most of the web 2.0 sites base their business model on advertising revenue rather than actual products. Amazon can probably offer a good, if not the best, targeting based on their recommendation engine. Does anyone know what they charge per click or per CPM? I bet it’s dearer than most sites you can put your ads on. (And it should well be worth the money!)

These are just four thoughts that immediately came into my mind, why it could possibly make sense for amazon to start placing ads on their site. Any other ideas, anyone?

What will be the „Youtube for online games“?

Just a quick note: this could be interesting: apparently, after all the bookmark, photo and video sites, there is one new „user generated content“ thing for which VCs put up their money: online games.

Sofar, we have two sites racing for the jackpot: Kongregate and YoYo Games.

I doubt the potential is as big as for any of the other typical Web 2.0 sites, simply because it is so much more difficult to conceptualise a computer came, with all its rules, scenarios, player modes, levels, etc.

At the same time I am sure the market is still big enough for good advertising potential, since people will probably spend even more time on these online games portals than they will on Youtube.

(The only thing the sites need to make sure: that the players will see a range of ads, even though they are most likely spending a lot of time on a single page. Remember the discussion about the death of the page view?)